Douglas Evans | Illustrated by John Shelley

Jules Verne meets Spy Kids in an up against-the-clock, around-the-world romp.

Every kid’s dream is to be named Most Valuable Player. But how many ever dream that the game is a race around the world (no flying allowed) in just 40 days? That’s the challenge Adam Story faces in the Great Global Game. As the player for the *Magellan Voice of Youth Advocatesge Project, he competes against 23 other players for a four-million-dollar prize! Of course the trackers in red sweat suits and hoodies with their blowguns and sleeping darts don’t make things easy. Nor does the nefarious Baron von Sheepsbottom, who will stop at nothing to stop Adam. But it’s time to go —the game’s afoot!

  • Ages: 9 -11
  • Grades: 4 - 6
  • Pages: 232


Recent Reviews

A fast-paced, engaging read.


A refreshing alternative to gritty contemporary stories or high-fantasy adventures.

—School Library Journal

Entertaining episodes and tidbits about various cultures.

—Publishers Weekly

Detailed b&w illustrations add humor and set the mood for this fast paced, fun adventure story. Recommended.

—Library Media Connection

Reality TV meets children's literature in this rollicking adventure. The idea of sponsoring such a contest without parental or legal consent is just so preposterous that it works. Adam Story's quest is a dream-come-true for every kid. Teachers will find a wealth of opportunity for teaching geography with this book, which includes everything from famous monuments, to world cultures, to time zones. What a fun read!

—Children's Literature

Appealing characterizations, nonstop action, and a sense of "being there"—whether it be Paris, Stockholm, or Tokyo—are just some of this enjoyable romp's strengths.

—Horn Book Guide

Honors for MVP*

  • Nutmeg Book Award